Blog Collection

A collection of blog posts for future reference.

Narration secrets hidden in plain sight

Hiding clues and secrets is hard in ttrpg narration because anything you mention has attention drawn to it, but anything you don’t mention is completely unknown to players. A good strategy is to:

  1. Describe the situation/scene with adjectives
  2. List three items that seem like they are fluff fleshing out the scene you just mentioned. Actually they are hooks for further exploration
  3. Adjust how obvious the secret is. The middle list item will be most easily forgotten, the last item will be most easily remembered

Link to Angry GM’s post

Rumour rules for ACKS

Rules for making good rumours and proliferating them across the map.

Patreon post with rules pdf

Hex Stocking

ACKS II JJ “Clearing the Wilderness” - Provides lair density values (though noted to be quite high by Arbrethil). Also nice integration with ACKS encounter tables.

D30 Sandbox Companion - Cool map icon reference sheets and work sheets. Terse, highly readable pages for generating settlements, heraldry, taverns etc.

Tome of Worldbuilding - Seems best for the atlas scale hex map and high level realm details.

Filling in the Blanks - More amateurish but I have enjoyed it in the past. Maybe the rolls are too many and too detailed.

Raging Swan Press, Wilderness Dressing - Seems really good for events on a crawl. Stocking may also be decent.

Notes mentioning this note

There are no notes linking to this note.


Here are all the notes in this garden, along with their links, visualized as a graph.

No webmentions were found.